![]() ![]() Originally posted by NotASinger:I need to add Peta, Nisa, Pram, etc. My friends at TCRF have also been a bit on hiatus recently with Disgaea, so very little research has gone by the last couple of months.It's been a busy and hectic time for all, between holidays, birthdays, financial strife, emergencies, and recent big releases (like FFXV) no one has really had the time to work as hard as they used to on this. And while it's totally possible to edit those or even add new ones, it's very messy currently and I haven't documented nearly all of the opcodes at present. (Because NIS' D1 version had abysmal stats that reflected that of the "Doll" character.)Īs for making new moves or such for her, that's pretty complicated. I simply mirrored their implementation, with her stats increased to that of her Disgaea 2 incarnation. The reason being is that's how NIS had her set in the JP PSP rerelease of Disgaea. She's just set under similar classification as them. More importantly, how much work is it to a monster skill, (or any special that has no requirements) and replace the animation, range, etc with a gun skill and then add that ID to Asagi through CHAR.DAT as a learned special? She's not set as a Prinny, per'se. Why is she classified as a prinny though? I tried changing her into a human and she just doesn't have the necessary animations to attack. Originally posted by Kuugenthefox:I see there were animation reasons to keep Asagi a monster.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |